inicio personajes y partida

This commit is contained in:
2020-02-18 23:21:25 +01:00
parent f72eede716
commit 32b63d42c4
17 changed files with 130 additions and 13 deletions

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package menus;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import utilidades.Personaje;
public class Battle extends Menu{
Personaje p1;
Personaje p2;
Texture suelo;
public Battle() {
this.p2=new Personaje("ken", true);
this.p1=new Personaje("ryu", false);
suelo = new Texture("sueloChina.png");
}
@Override
public int draw(SpriteBatch batch, float delta) {
batch.draw(suelo,0,0);
if (Gdx.input.isKeyPressed(Input.Keys.E)) {
p1.cambiarEstado(p1.MEDIO);
}else {
p1.cambiarEstado(p1.STAND);
}
this.p1.draw(batch, delta, 150, 10);
this.p2.draw(batch, delta, 250, 10);
return Menu.BATTLE;
}
@Override
int darSeleccionado() {
return 0;
}
}